2d Platformer (Tutorial Project)
Proposed Modifications:
Mega-Man-esk projectile shooter enemy. True final boss fight, with 2 stages.
A proper level 3 and 4. I loved the way level 2 came out, but if I were to make a true maze level, then I would be happy. Although, slower, mazelike levels would be much better if there a respawning power-up that increased player speed. (Wink Wink)
I want more custom tiles, sound effects, and decoration. If I made more assets for the game, I could have a true location inside of the ship, like a captains quarters, or something to introduce a lore element to the game. I guess, in summary, I would like to tell a story without words using the game world.
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